Batman: Caped Crusader
Master of combat and stealth. Conceals himself and delivers crippling attacks from the shadows. Batman: Caped Crusader is a Hero with Physical affinity.
Contents
Stats[edit]
Icon | Name | Base Value | Growth Modifier | Total |
---|---|---|---|---|
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Strength | 346 | 5.9 | 352 |
Agility | 303 | 5.6 | 309 | |
Stamina | 326 | 5.3 | 331 | |
Intelligence | 324 | 5.1 | 329 | |
Hit Points | 10 | 3313 | ||
Speed | 88 | 0 | 88 | |
Critical Chance | 5 | 0 | 5 | |
Critical Value | 150 | 0 | 150 | |
Power | n/a |
To compare all allies stats check the Allies page.
Icon | Name | Base Value | Growth Modifier | Total |
---|---|---|---|---|
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Strength | 346 | 10.8 | 357 |
Agility | 303 | 10.2 | 313 | |
Stamina | 326 | 9.7 | 336 | |
Intelligence | 324 | 9.3 | 333 | |
Hit Points | 10 | 3357 | ||
Speed | 88 | 0 | 88 | |
Critical Chance | 5 | 0 | 5 | |
Critical Value | 150 | 0 | 150 | |
Power | n/a |
To compare all allies stats check the Allies page.
Gear Set | Name | Level 11 Value | Full Name | Description |
---|---|---|---|---|
|
STR | 915 | Strength | Affects Physical Damage |
AGI | 710 | Agility | Affects Physical Defense | |
STA | 675 | Stamina | Affects Hit Points | |
INT | 150 | Intelligence | Affects Special Damage, Special Damage Defense, and Heal Power | |
HP | 7600 | Hit Points | The amount of damage a Hero can take before they are defeated | |
SPD | 30 | Speed | The frequency a Hero takes turns in combat | |
CRT CH | 42% | Critical Chance | The +% chance a Hero has to perform a "Critical Hit" | |
CRT VAL | 106% | Critical Amount | The +% increase in damage or healing a Hero gets when dealing a "Critical Hit" | |
P DMG | 1.21 | Physical Damage | Increases Physical Damage dealt | |
S DMG | N.A | Special Damage | Increases Special Damage and Healing dealt | |
AP | 0.85 | Affinity Power | Increases extra Affinity damage dealt | |
AR | 0.34 | Affinity Resist | Reduces extra Affinity damage received | |
DEF | 1.27 | Defense | Reduces Physical Damage received | |
RES | 1.17 | Resistance | Reduces Special Damage received |
To compare all allies gear stats check Gear Bonus.
Icon | Name | Base Value | Growth Modifier | Growth Modifier x70 | Gear bonus | Total |
---|---|---|---|---|---|---|
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Strength | 346 | 10.8 | 756 | 915 | 2017 |
Agility | 303 | 10.2 | 714 | 710 | 1727 | |
Stamina | 326 | 9.7 | 679 | 675 | 1680 | |
Intelligence | 324 | 9.3 | 651 | 150 | 1125 | |
Hit Points | 10 | 7600 | 24400 | |||
Speed | 88 | 0 | 0 | 30 | 118 | |
Critical Chance | 5% | 0 | 0 | 42% | 47% | |
Critical Value | 150% | 0 | 0 | 106% | 256% | |
P DMG | 1.21 | 1.21 | ||||
S DMG | N.A | N.A | ||||
AP | 0.85 | 0.85 | ||||
AR | 0.34 | 0.34 | ||||
DEF | 1.27 | 1.27 | ||||
RES | 1.17 | 1.17 | ||||
Power | n/a |
NOTE: these are still experimental, further validation is required!
Super Powers[edit]
Icon | Quick Info | Effects | Official Description | |
---|---|---|---|---|
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Target | An Enemy | Damage to an enemy 50% chance to Silence [1 turn] if Batman is Invisible | |
Type | ![]() | |||
Cooldown | 0 |
Level | Name | Description |
---|---|---|
1 | Vigilante Strike | Damage to an enemy 50% chance to Silence if Batman is Invisible |
2 | Enhanced Vigilante Strike I | Damage +5% |
3 | Enhanced Vigilante Strike II | Damage +5% |
4 | Enhanced Vigilante Strike III | Damage +10% |
5 | Enhanced Vigilante Strike IV | Damage +5% |
6 | Enhanced Vigilante Strike V | Damage +5% |
7 | Enhanced Vigilante Strike VI | Damage to an enemy 100% chance to Silence if Batman is Invisible |
8 | Enhanced Vigilante Strike VII | Damage +5% |
9 | Enhanced Vigilante Strike VIII | Damage +20% |
Legendary | Element of Surprise | Gain 40% Turn Meter if Batman is Invisible |
Icon | Quick Info | Effects | Official Description | |
---|---|---|---|---|
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Target | Self | Invisibility [2 turns] to self | |
Type | ![]() | |||
Cooldown | 3 |
Level | Name | Description |
---|---|---|
1 | Smoke Bomb | Invisibility to self |
2 | Enhanced Smoke Bomb I | Gain Invisibility 30% chance to gain 3 Evasion Ups [2 turns] |
3 | Enhanced Smoke Bomb II | Gain Invisibility 35% chance to gain 3 Evasion Ups |
4 | Enhanced Smoke Bomb III | Gain Invisibility 40% chance to gain 3 Evasion Ups |
5 | Enhanced Smoke Bomb IV | Gain Invisibility 45% chance to gain 3 Evasion Ups |
6 | Enhanced Smoke Bomb V | Gain Invisibility 45% chance to gain 4 Evasion Ups |
7 | Enhanced Smoke Bomb VI | Gain Invisibility 50% chance to gain 4 Evasion Ups |
8 | Enhanced Smoke Bomb VII | Gain Invisibility 60% chance to gain 4 Evasion Ups |
9 | Enhanced Smoke Bomb VIII | Gain Invisibility 60% chance to gain 5 Evasion Ups |
Legendary | Shadow of the Bat | Additional 4 Evasion Ups [2 turns?] |
Icon | Quick Info | Effects | Official Description | |
---|---|---|---|---|
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Target | An Enemy | Heavy Damage to an enemy, +55% Crit Chance if Batman is Invisible | |
Type | ![]() | |||
Cooldown | 4 |
Level | Name | Description |
---|---|---|
1 | Grapnel Kick | Heavy Damage to an enemy 55% Crit Chance if Batman is Invisible |
2 | Enhanced Grapnel Kick I | Damage +5% |
3 | Enhanced Grapnel Kick II | Damage +5% |
4 | Enhanced Grapnel Kick III | Heavy Damage to an enemy 65% Crit Chance if Batman is Invisible |
5 | Enhanced Grapnel Kick IV | Damage +5% |
6 | Enhanced Grapnel Kick V | Damage +5% |
7 | Enhanced Grapnel Kick VI | Damage +10% |
8 | Enhanced Grapnel Kick VII | Heavy Damage to an enemy 85% Crit Chance if Batman is Invisible |
Legendary | Grapnel Knockdown | +50% Crit Damage if Batman is Invisible |
Legendary 2 | Smoke in the Wind | 50% chance to gain Invisibility |
Icon | Quick Info | Effects | Official Description | |
---|---|---|---|---|
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Target | Self | Passive Ability: 15% chance to gain Invisibility [2 turns] if Batman deals damage | |
Type | Template:Passive, ![]() | |||
Cooldown | N/A |
Level | Name | Description |
---|---|---|
1 | Shadow Trained | 15% chance to gain Invisibility if Batman deals damage |
2 | Enhanced Shadow Trained I | 17% chance to gain Invisibility if Batman deals damage |
3 | Enhanced Shadow Trained II | 19% chance to gain Invisibility if Batman deals damage |
4 | Enhanced Shadow Trained III | 21% chance to gain Invisibility if Batman deals damage |
5 | Enhanced Shadow Trained IV | 24% chance to gain Invisibility if Batman deals damage |
6 | Enhanced Shadow Trained V | 26% chance to gain Invisibility if Batman deals damage |
7 | Enhanced Shadow Trained VI | 28% chance to gain Invisibility if Batman deals damage |
8 | Enhanced Shadow Trained VII | 33% chance to gain Invisibility if Batman deals damage |
Legendary | Dark Knight | Also Purge 2 debuffs from Batman |
Gear[edit]
- Batman: Caped Crusader's Gear
Biography[edit]
Sworn to avenge the murder of his parents Bruce Wayne strikes fear into the hearts of Gotham City's criminals as Batman.
After bearing witness to the senseless killing of his parents young Bruce Wayne was set on his life's mission to fight the evils that lurk in the night. With training from across the globe and an arsenal of cutting edge technology funded by the Wayne fortune he adopted a fearsome bat persona to intimidate criminals. Relentlessly pursuing those that prey on the innocent Batman seeks to save others from suffering the losses he has endured.
Guides[edit]
List of links for guides about Batman: Caped Crusader.
Gallery[edit]
For all Images, Artwork, Icons and Portraits (original and legendary versions), see /Gallery.
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