Blog:Robin - Insight and Discussion (ft. DC Legends wiki)

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Robin - Insight and Discussion (ft. DC Legends wiki)

1

This weekend I was given the opportunity to collaborate with DoomBawkz on Robin Damian Wayne Portrait.png Robin: Damian Wayne 's guide and below you can read the result. The original article can be found at https://www.reddit.com/r/DCComicsLegendsGame/comments/5tqphj/robin_insight_and_discussion_ft_dc_legends_wiki/.

Did you hear the one about the Black Hole that went on a diet?

He does a lot of light snacking.

Hello all!

So good news and bad news. Good news is that the guides for Wonder woman (both forms) and joker are done and ready to post!

The bad news is Mrs. Bawkz decided to whisk me away to look at wedding venues in New Orleans. Aside from the stomachache from eating WAY too many wedding cake samplers, I was forced to leave my laptop behind and I'd rather not retype all of the insights (Especially considering there's some surprising content when it comes to clown prince joker, and also I'm on mobile only until we get back). /u/DClegends_wiki was good enough to send me a pretty strong insight on it's own, and I think it'll be nice to have one that's all killer, no filler.

This one might be a bit shorter than usual because of the lack of fluff, but Damian Wayne is all about the objective stance and so is our good friend at the wiki. Please enjoy, and I'm not sure when I'm going to actually be home. I know I said I wouldn't delay, but I also wasn't expecting to go to 10 different plantations today (which by the way they ALL look the same to me, I don't get it) and be stuck overnight.

Anyways, here it is. The Robin insight! Let's get into it!

Basics

Robin: Damian Wayne Base Stats
Icon Name Base Value Growth Modifier Total
Robin Damian Wayne Portrait.png
Physical badge.png Physical

Strength 342 5.8 348
Agility 299 5.7 305
Stamina 334 5.1 339
Intelligence 326 5.4 331
Hit Points 10 3391
Speed 98 0 98
Critical Chance 5 0 5
Critical Value 150 0 150
Power n/a

To compare all allies stats check the Allies page.

Robin: Damian Wayne Base Stats
Icon Name Base Value Growth Modifier Total
Robin Damian Wayne Legendary Portrait.png
Physical badge.png Physical

Strength 342 10.6 353
Agility 299 10.4 309
Stamina 334 9.3 343
Intelligence 326 9.7 336
Hit Points 10 3433
Speed 98 0 98
Critical Chance 5 0 5
Critical Value 150 0 150
Power n/a

To compare all allies stats check the Allies page.

Robin: Damian Wayne Gear Stats
Gear Set Name Level 10 Value Full Name Description


  • Type: Physical
STR 465 Strength Affects Physical Damage
AGI 310 Agility Affects Physical Defense
STA 335 Stamina Affects Hit Points
INT 50 Intelligence Affects Special Damage, Special Damage Defense, and Heal Power
HP 3600 Hit Points The amount of damage a Hero can take before they are defeated
SPD 26 Speed The frequency a Hero takes turns in combat
CRT CH 36% Critical Chance The +% chance a Hero has to perform a "Critical Hit"
CRT VAL 82% Critical Amount The +% increase in damage or healing a Hero gets when dealing a "Critical Hit"
P DMG 0.88 Physical Damage Increases Physical Damage dealt
S DMG N.A Special Damage Increases Special Damage and Healing dealt
AP 0.73 Affinity Power Increases extra Affinity damage dealt
AR 0.26 Affinity Resist Reduces extra Affinity damage received
DEF 0.47 Defense Reduces Physical Damage received
RES 0.37 Resistance Reduces Special Damage received

To compare all allies gear stats check Gear Bonus.

Robin: Damian Wayne Level 50 Stats with Gear 10
Icon Name Base Value Growth Modifier Growth Modifier x50 Gear bonus Total
Robin Damian Wayne Legendary Portrait.png
Physical badge.png Physical

Strength 342 10.6 530 465 1337
Agility 299 10.4 520 310 1129
Stamina 334 9.3 465 335 1134
Intelligence 326 9.7 485 50 861
Hit Points 10 3600 11590
Speed 98 0 0 26 124
Critical Chance 5% 0 0 36% 41%
Critical Value 150% 0 0 82% 232%
P DMG 0.88 0.88
S DMG N.A N.A
AP 0.73 0.73
AR 0.26 0.26
DEF 0.47 0.47
RES 0.37 0.37
Power n/a

NOTE: these are still experimental, further validation is required!

 

Robin is a physical hero obtainable at the 1* rank and is available as the log-in reward for February as well as in two events which distribute up to 500 fragments a piece. Robin specializes in stealth and quick damage, and his leader ability allows his allies to gain a chance to stealth when taking damage. Robin has 3 actives, 1 passive, and 1 leader ability. From these he gains indirect team buffing, self-buffs, self-healing, meter gain, enemy debuffing, and soft CC. Robin is a very fast hero (Baseline 98 speed, capping out at 124) Moves (Effects, uses, skill orders)

1 - Ambush

rank: 1
Ambush

Icon Quick Info Effects Official Description
Robin Damian Wayne P1 Ambush.png Target An Enemy Damage to an enemy, +30% Crit chance if Robin is Invisible
Type Damage.png Damage
Cooldown 0
Level Name Description
1 Ambush Damage to an enemy, +30% Crit chance if Robin is Invisible
2 Enhanced Ambush I Damage +5%
3 Enhanced Ambush II Damage to an enemy, +45% Crit chance if Robin is Invisible
4 Enhanced Ambush III Damage +5%
5 Enhanced Ambush IV Damage +5%
6 Enhanced Ambush V Damage to an enemy, +60% Crit chance if Robin is Invisible
7 Enhanced Ambush VI Damage +10%
8 Enhanced Ambush VII Damage +5%
9 Enhanced Ambush VIII Damage +15%
Legendary Phantom Strike 50% chance to gain invisibility [1 turn]


You want to upgrade this soon to get better chances of critting and dealing some decent damage.

Legendary: given Robin shines brighter when invisible this will give you 50% chance of getting invisible while still causing damage. Not as good as EA CA's Trick Shot (guaranteed invisibility). You want to do this soon, probably second upgrade.

2 - One With Shadow

rank: 1
One With Shadow

Icon Quick Info Effects Official Description
Robin Damian Wayne P2 One With Shadow.png Target Self Gain Invisibility [1 turn]. If Robin is already invisible, gain +25% Turn Meter and Heal Robin
Type Buff.png Buff
Cooldown 2
Level Name Description
1 One With Shadow Gain Invisibility. If Robin is already invisible, gain +25% Turn Meter and Heal Robin
2 Enhanced One With Shadow I Gain Invisibility. If Robin is already invisible, gain +29% Turn Meter and Heal Robin
3 Enhanced One With Shadow II Heal +5%
4 Enhanced One With Shadow III Gain Invisibility. If Robin is already invisible, gain +33% Turn Meter and Heal Robin
5 Enhanced One With Shadow IV Heal +5%
6 Enhanced One With Shadow V Gain Invisibility. If Robin is already invisible, gain +37% Turn Meter and Heal Robin
7 Enhanced One With Shadow VI Heal +5%
8 Enhanced One With Shadow VII Gain Invisibility. If Robin is already invisible, gain +41% Turn Meter and Heal Robin
9 Enhanced One With Shadow VIII Heal +5%
Legendary Daggers in the Night Gain 1 Strength Up per Invisibility on team [1 turn]


There aren't many Physical characters with healing abilities so this is a welcomed feature. Also grants Turn Meter.

Legendary: only seems useful if he is team leader or in an invisibility composition so probably leave this towards the end if that's not the case

3 - Niten Ichi-Ryu

rank: 2
Niten Ichi-Ryu

Icon Quick Info Effects Official Description
Robin Damian Wayne P3 Niten IchiRyu.png Target An Enemy Damage to an enemy, apply 4 Bleeds [3 turns] if Robin is Invisible
Type Damage.png Damage
Cooldown 4
Level Name Description
1 Niten Ichi-Ryu Damage to an enemy, apply 4 Bleeds if Robin is Invisible
2 Enhanced Niten Ichi-Ryu I Damage +5%
3 Enhanced Niten Ichi-Ryu II Damage +5%
4 Enhanced Niten Ichi-Ryu III Damage to an enemy, apply 5 Bleeds if Robin is Invisible
5 Enhanced Niten Ichi-Ryu IV Damage +5%
6 Enhanced Niten Ichi-Ryu V Damage +5%
7 Enhanced Niten Ichi-Ryu VI Damage to an enemy, apply 6 Bleeds if Robin is Invisible
8 Enhanced Niten Ichi-Ryu VII Damage +5%
Legendary No Chance to Breathe Apply Silence [1 turn]


Robin pulls out 2 katanas and he slices and dices an enemy inflicting between 4 and 6 open wounds. 4-6 bleeds is great specially in a bleed team and if that's the case upgrading this one to Lvl 7 is a priority.

Legendary: silence is half broken, only works on defence, but it's quite handy. This will prevent most healers from healing on their next turn or will prevent Huntress from using Big Hit or gaining evasions. This would be my first upgrade.

4 - Shadowmeld

rank: 4
Shadowmeld

Icon Quick Info Effects Official Description
Robin Damian Wayne P4 Shadowmeld.png Target Self Passive Ability: 20% chance to gain Invisibility [2 turns from the start of turn thus 1 effective turn] if Robin is Invisible at the beginning of his turn
Type Buff.png Buff
Cooldown
Level Name Description
1 Shadowmeld 20% chance to gain Invisibility if Robin is Invisible at the beginning of his turn
2 Enhanced Shadowmeld I 25% chance to gain Invisibility if Robin is Invisible at the beginning of his turn
3 Enhanced Shadowmeld II 30% chance to gain Invisibility if Robin is Invisible at the beginning of his turn
4 Enhanced Shadowmeld III 35% chance to gain Invisibility if Robin is Invisible at the beginning of his turn
5 Enhanced Shadowmeld IV 40% chance to gain Invisibility if Robin is Invisible at the beginning of his turn
6 Enhanced Shadowmeld V 45% chance to gain Invisibility if Robin is Invisible at the beginning of his turn
7 Enhanced Shadowmeld VI 55% chance to gain Invisibility if Robin is Invisible at the beginning of his turn
8 Enhanced Shadowmeld VII 60% chance to gain Invisibility if Robin is Invisible at the beginning of his turn
Legendary Unwary Prey Also lower the Cooldown of One With Shadow and Niten Ichi-Ryu by 1


Shadowmeld helps Robin prolonging invisibility but only at 30% - 51% chance. Given how important invisibilty is for his kit this is something worth having.

Legendary: helps use his bleed/silence attacks sooner (great on a bleed team) and also his invisibility move. For me this would be 3rd option in a non leader role.

5 - Assassin Training

rank: 5
Assassin Training

Icon Quick Info Effects Official Description
Robin Damian Wayne P5 Assassin Training.png Target Team Leader Badge.png Team Leader: Each ally has a 30% chance to go invisible when critically hit
Type
Cooldown
Level Name Description
1 Assassin Training Each ally has a 30% chance to go invisible when critically hit
2 Enhanced Assassin Training I Each ally has a 33% chance to go invisible when critically hit
3 Enhanced Assassin Training II Each ally has a 36% chance to go invisible when critically hit
4 Enhanced Assassin Training III Each ally has a 39% chance to go invisible when critically hit
5 Enhanced Assassin Training IV Each ally has a 42% chance to go invisible when critically hit
6 Enhanced Assassin Training V Each ally has a 45% chance to go invisible when critically hit
7 Enhanced Assassin Training VI Each ally has a 48% chance to go invisible when critically hit
8 Enhanced Assassin Training VII Each ally has a 51% chance to go invisible when critically hit
Legendary Grandson of the Demon If a teammate gains Invisibility from Assassin Training and Robin is invisible, Robin gains +25% Turn Meter and 2 Crit Ups


Can be useful to prevent weakened characters from being killed. On the flipside this means the visible characters will take the heat, and if all characters become invisible no one is. I can see this going particularly wrong agains an AoE composition.

Legendary: is interesting if Robin is the champion (strongest) of the team as he will get his turn sooner and buffed up.

Skill kit and gameplan

Robin depends (too) much on his invisibility for his kit to properly work so his first moves will generally be Ambush (if the legendary has good proc rates) or One With Shadow. The exception to this is when silencing a specific character with Niten Ichi-Ryu (won't be useful on offensive matches until fixed).

Legendary order: 3 -> 1 -> 4 -> 5 (if leader) -> 2 -> 5 (if not leader)

Synergy

  • Batman Caped Crusader Portrait.png Batman CC - Invisibility procs Damian's passive effects. Additional large source of burst damage. Frees up leader spot, but has synergy with a Robin lead.
  • Green Arrow Castaway Portrait.png Green Arrow C - Invisibility procs, in addition to this Robin's leader ability allows Green Arrow's AI to gain full kit effectiveness. Fast speed ensures early passive proc effects, meter gain makes it so those proc chances occur more often.
  • Catwoman The Princess of Plunder Portrait.png Catwoman - Invisibility coupled with Robin's leader ability ensures more protection, it's more difficult to remove her stealth with multiple stacks. Buff removal and high damage output coupled with a strong speed stat makes them a good combination.
  • Mirror Master Roguish Reflection Portrait.png Mirror Master - Ability to transfer invisibility, his slowing effects ensure that Damian can maintain the pace of the match. Agility downs plus the additional crit chance from "Ambush" ensures high controllable burst damage on specific targets.
  • Cheetah Avatar of the Hunt Portrait.png Cheetah - Bleeds proc passive effects, Scent of blood provides substantial damage increases in addition to meter gain. Covers the mystic option and invisibility can somewhat counteract her low health and defenses.
  • Chemo The Deathless Doom Portrait.png Chemo - "Niten Ichi-Ryu" Allows for a one turn "Fallout". Chemo provides high mixed damage to counteract physical tank heroes, invisibility allows Chemo time to activate his mend stacks.

Counters

  • Batman Worlds Greatest Detective Portrait.png Batman WGD - his buff purging can quickly end Robin's invisibility. Affinity increases and meter increases are unfavorable for Robin who relies on speed to counteract his low health and defenses.
  • Lex Luthor Survival Support Suit Portrait.png Lex Luthor SSS / Star Sapphire Carol Ferris Portrait.png Star Sapphire - their buff immunity will prevent Robin from going invisible. Both provides heals to counteract Robin's damage and both have a form of control (strength down, meter down) to inflict should Robin be removed from stealth, ensuring his death or severely dampening his ability to create momentum.
  • Deadshot Suicide Squad Hitman Portrait.png Deadshot SSH / Green Arrow The Emerald Archer Portrait.png Green Arrow TEA - Any character with a strong AoE will ignore Robin's invisibility. Green Arrow has the added benefit of strength decreases and high speed, Deadshot has immense damage. Supergirl could also be considered a candidate, though her damage is more inconsistent.

Countering

  • Huntress The Zealous Crusader Portrait.png Huntress / Medphyll Green Lantern of Sector 1287 Portrait.png Medphyll / Green Arrow The Emerald Archer Portrait.png Green Arrow TEA / Robin Damian Wayne Portrait.png Robin - His 3rd skill paired with his speed are great for silencing characters that need to set up or have a devastating 2nd/3rd/4th skill
  • Any Mystical without AoE - Given his invisibility he will be Mystical's (without AoE) worst nightmare. Also considering his speed, he will outpace all Mystic options in the game.
  • Doomsday The Ultimate Portrait.png Doomsday / Firestorm The Nuclear Man Portrait.png Firestorm - Characters who rely on having large impact abilities will suffer from the silence, though this is more prevalent for Doomsday than Firestorm due to Doomsday having narrower options when invisibility comes into play.

Team compositions

In the shadows - explore invisibility to its full potential

Bloody taunt - bleed your opponent to death while covering behind kryptonian aliens

Evasibility - attack from the shadows while exposing highly evasive characters

  • Batgirl / Black Canary (leader)
  • Huntress
  • Catwoman / Green Arrow CA
  • Robin

Sidekicks - Use buffing/debuffing to cause massive damage

  • Cheetah (Leader)
  • Robin
  • Batman (WGD)
  • Doomsday

Candle in the dark - Allow your ally to reach maximum power, protecting him with invisibility

  • Robin (Leader)
  • Firestorm
  • Star Sapphire
  • Dr. Fate

There you have it! Thanks again for to /u/DCLegends_wiki both for helping me with this insight and for being a gold mine of information for players both new and old. Please show him some love, as well as all of our wiki contributors who keep us informed. You're a credit to the community. Break from the shadows, and find your own path! Overcome your predecessors as Robin, A.K.A. Damian Wayne. Til next time (hopefully soon), keep reading and stay insightful.


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