Character stats dictate what a character is strong or weak at. Stats change as characters are upgraded.
For a collection of all characters stats check Allies.
Main stats of characters can be increased by Levelling up, ranking up and gear bonus.
Strength (STR) affects Physical Damage
Agility (AGI) affects Physical Defense
Stamina (STA) affects Hit Points
Hit Points (HP) is the amount of damage a Hero can take before they are defeated
Speed (SPD) is the frequency a Hero takes turns in combat
Critical Chance (CRT CH) is the +% chance a Hero has to perform a "Critical Hit"
Critical Amount (CRT VAL) is the +% increase in damage or healing a Hero gets when dealing a "Critical Hit"
Stats that are only increased by Gear Bonus
Physical Damage (P DMG) increases Physical Damage dealt
Special Damage (S DMG) increases Special Damage and Healing dealt
Affinity Power (AP) increases extra Affinity damage dealt
Affinity Resist (AR) reduces extra Affinity damage received
Defense (DEF) reduces Physical Damage received
Resistance (RES) reduces Special Damage received