Green Lantern: John Stewart

From DC Legends Wiki
Jump to: navigation, search
 Green Lantern John Stewart Portrait.png Green Lantern
  • Overview
Green Lantern's costume

Uses Power Ring to build elaborate constructs of pure willpower. Green Lantern: John Stewart is a Hero with Energy badge.png Energy affinity.

Stats[edit]

Green Lantern: John Stewart Base Stats
Icon Name Base Value Growth Modifier Total
Green Lantern John Stewart Portrait.png
Energy badge.png Energy

Strength 342 5.9 348
Agility 299 5.4 304
Stamina 334 5.5 340
Intelligence 326 5.1 331
Hit Points 10 3395
Speed 75 0 75
Critical Chance 5 0 5
Critical Value 150 0 150
Power n/a

To compare all allies stats check the Allies page.

Green Lantern: John Stewart Base Stats
Icon Name Base Value Growth Modifier Total
Green Lantern John Stewart Legendary Portrait.png
Energy badge.png Energy

Strength 342 10.8 353
Agility 299 9.9 309
Stamina 334 10.1 344
Intelligence 326 9.3 335
Hit Points 10 3441
Speed 75 0 75
Critical Chance 5 0 5
Critical Value 150 0 150
Power n/a

To compare all allies stats check the Allies page.

Green Lantern: John Stewart Gear Stats
Gear Set Name Level 10 Value Full Name Description


  • Type: Physical
STR 465 Strength Affects Physical Damage
AGI 310 Agility Affects Physical Defense
STA 335 Stamina Affects Hit Points
INT 50 Intelligence Affects Special Damage, Special Damage Defense, and Heal Power
HP 3600 Hit Points The amount of damage a Hero can take before they are defeated
SPD 26 Speed The frequency a Hero takes turns in combat
CRT CH 36% Critical Chance The +% chance a Hero has to perform a "Critical Hit"
CRT VAL 82% Critical Amount The +% increase in damage or healing a Hero gets when dealing a "Critical Hit"
P DMG 0.88 Physical Damage Increases Physical Damage dealt
S DMG N.A Special Damage Increases Special Damage and Healing dealt
AP 0.73 Affinity Power Increases extra Affinity damage dealt
AR 0.26 Affinity Resist Reduces extra Affinity damage received
DEF 0.47 Defense Reduces Physical Damage received
RES 0.37 Resistance Reduces Special Damage received

To compare all allies gear stats check Gear Bonus.

Green Lantern: John Stewart Level 50 Stats with Gear 10
Icon Name Base Value Growth Modifier Growth Modifier x50 Gear bonus Total
Green Lantern John Stewart Legendary Portrait.png
Energy badge.png Energy

Strength 342 10.8 540 465 1347
Agility 299 9.9 495 310 1104
Stamina 334 10.1 505 335 1174
Intelligence 326 9.3 465 50 841
Hit Points 10 3600 11990
Speed 75 0 0 26 101
Critical Chance 5% 0 0 36% 41%
Critical Value 150% 0 0 82% 232%
P DMG 0.88 0.88
S DMG N.A N.A
AP 0.73 0.73
AR 0.26 0.26
DEF 0.47 0.47
RES 0.37 0.37
Power n/a

NOTE: these are still experimental, further validation is required!

 

Super Powers[edit]

rank: 1

Ring Barrage

Icon Quick Info Effects Official Description
Green Lantern John Stewart P1 Ring Barrage.png Target An Enemy
Damage to an enemy, +60% damage if Green Lantern is below 50% Health
Type Damage.png Damage
Cooldown 0
Level Name Description
1 Ring Barrage Damage to an enemy, +60% damage if Green Lantern is below 50% Health
2 Enhanced Ring Barrage I Damage +5%
3 Enhanced Ring Barrage II Damage +5%
4 Enhanced Ring Barrage III Damage to an enemy, +70% damage if Green Lantern is below 50% Health
5 Enhanced Ring Barrage IV Damage +5%
6 Enhanced Ring Barrage V Damage +5%
7 Enhanced Ring Barrage VI Damage to an enemy, +80% damage if Green Lantern is below 50% Health
8 Enhanced Ring Barrage VII Damage +5%
9 Enhanced Ring Barrage VIII Damage to an enemy, +100% damage if Green Lantern is below 50% Health
Legendary Calm and Collected +50% Crit Chance if Green Lantern is below 50% Health
edit values



rank: 1

Solid Construct

Icon Quick Info Effects Official Description
Green Lantern John Stewart P2 Solid Construct.png Target An Ally Apply 20% Shield and 1 Affinity Up [3 turn duration] to an ally
Type Buff.png Buff
Cooldown 2
Level Name Description
1 Solid Construct Apply 20 Shield and 1 Affinity Up to an ally
2 Enhanced Solid Construct I Apply 23 Shield and 1 Affinity Up to an ally
3 Enhanced Solid Construct II Apply 23 Shield and 2 Affinity Ups to an ally
4 Enhanced Solid Construct III Apply 26 Shield and 2 Affinity Ups to an ally
5 Enhanced Solid Construct IV Apply 29 Shield and 2 Affinity Ups to an ally
6 Enhanced Solid Construct Vi Apply 32 Shield and 2 Affinity Ups to an ally
7 Enhanced Solid Construct VI Apply 32 Shield and 3 Affinity Ups to an ally
8 Enhanced Solid Construct VII Apply 35 Shield and 3 Affinity Ups to an ally
9 Enhanced Solid Construct VIII Apply 35 Shield and 4 Affinity Ups to an ally
Legendary Structural Integrity +20% Shield if target is below 50% Health
edit values



rank: 2

Beware My Power

Icon Quick Info Effects Official Description
Green Lantern John Stewart P3 Beware My Power.png Target All Enemies Light Damage to all enemies, -10% all enemy Turn Meters
Type Light Damage.png Light Damage
Cooldown 5
Level Name Description
1 Beware My Power Light Damage to all enemies, -10% all enemy Turn Meters
2 Enhanced Beware My Power I Damage +5%
3 Enhanced Beware My Power II Damage +5%
4 Enhanced Beware My Power III Light Damage to all enemies, -13% all enemy Turn Meters
5 Enhanced Beware My Power IV Damage +5%
6 Enhanced Beware My Power V Damage +5%
7 Enhanced Beware My Power VI Damage +5%
8 Enhanced Beware My Power VII Light Damage to all enemies, -16% all enemy Turn Meters
Legendary Beware My Power [possible typo] Damage +30% if Green Lantern is Shielded
edit values



rank: 4

Embodiment of Will

Icon Quick Info Effects Official Description
Error creating thumbnail: Unable to save thumbnail to destination
Target Self Passive Ability: Gain Death Immunity [3 turns] the first time Green Lantern goes below 50% Health
Type Buff.png Buff
Cooldown Once
Level Name Description
1 Embodiment of Will Gain Death Immunity the first time Green Lantern goes below 50 HP
2 Enhanced Embodiment of Will I Gain Death Immunity and 1 Strength Up [4 turns] the first time Green Lantern goes below %50 Health
3 Enhanced Embodiment of Will II Gain Death Immunity and 2 Strength Ups the first time Green Lantern goes below 50 Health
4 Enhanced Embodiment of Will III Gain Death Immunity and 3 Strength Ups the first time Green Lantern goes below 50 Health
5 Enhanced Embodiment of Will IV Gain Death Immunity and 4 Strength Ups the first time Green Lantern goes below 50 Health
6 Enhanced Embodiment of Will V Gain Death Immunity and 5 Strength Ups the first time Green Lantern goes below 50 Health
7 Enhanced Embodiment of Will VI Gain Death Immunity and 6 Strength Ups the first time Green Lantern goes below 50 Health
8 Enhanced Embodiment of Will VII Gain Death Immunity and 7 Strength Ups the first time Green Lantern goes below 50 Health
Legendary Resurgence Also gain 40% Shield
edit values



rank: 5

Green Lantern Corps

Icon Quick Info Effects Official Description
Error creating thumbnail: Unable to save thumbnail to destination
Target All Allies Team Leader Badge.png Team Leader: All allies have a 10% chance to gain 1 Strength Up at the beginning of their turn if below 50% Health
Type Buff.png Buff
Cooldown N/A
Level Name Description
1 Green Lantern Corps All allies have a 10% chance to gain 1 Strength Up at the beginning of their turn if below 50 Health
2 Enhanced Green Lantern Corps I All allies have a 13% chance to gain 1 Strength Up at the beginning of their turn if below 50 Health
3 Enhanced Green Lantern Corps II All allies have a 16% chance to gain 1 Strength Up at the beginning of their turn if below 50 Health
4 Enhanced Green Lantern Corps III All allies have a 19% chance to gain 1 Strength Up at the beginning of their turn if below 50 Health
5 Enhanced Green Lantern Corps IV All allies have a 22% chance to gain 1 Strength Up at the beginning of their turn if below 50 Health
6 Enhanced Green Lantern Corps V All allies have a 25% chance to gain 1 Strength Up at the beginning of their turn if below 50 Health
7 Enhanced Green Lantern Corps VII All allies have a 28% chance to gain 1 Strength Up at the beginning of their turn if below 50 Health
8 Enhanced Green Lantern Corps VII All allies have a 31% chance to gain 1 Strength Up at the beginning of their turn if below 50 Health
Legendary No Evil Shall Escape Also gain 1 Critical Chance Up
edit values


Gear[edit]

Biography[edit]

As a former military sniper John Stewart's background made him a perfect recruit for the elite Green Lantern Corp Honor Guard.

From the tough streets of Detroit John Stewart joined the US Marine Corps to become a top sniper before leaving the service and becoming an architect. When the Lantern Corps needed a reserve Green Lantern for Sector 2814 Stewart was the man to hold the line. Headstrong and uncompromising Stewart is a master builder whose selfless and dedicated service eventually won a position of the highest honor in the Green Lantern Corps.

Guides[edit]

List of links for guides about Green Lantern: John Stewart.

Gallery[edit]

For all Images, Artwork, Icons and Portraits (original and legendary versions), see /Gallery.

ve
Characters
Allies Heroes Villains  

<comments />