Ally
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Ability
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Avenomline Rush (rank: 4)
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Passive Ability: 20% Chance to gain 1 Mend [3 turns] if Bane takes damage: Mend, Strength Up
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Shadow Trained (rank: 4)
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Passive Ability: 15% chance to gain Invisibility [2 turns] if Batman deals damage: Invisibility
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Man Among Monsters (rank: 4)
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Passive Ability: Gain 5% Shield if damaged by an enemy with Strength Up: Shield
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Bizarro 17 (rank: 5)
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Passive Ability: Gain a Medium Heal if Bizarro is dealt a Critical Hit
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Tyrant's Will (rank: 4)
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Passive Ability: Gain 20% Turn Meter if Black Adam kills an enemy: Turn Meter Up
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Assassin Training (rank: 4)
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Passive Ability: Gain 1 Strength Up [2 turns] if Black Canary evades: Strength Up
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Ambush Killer (rank: 4)
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Passive Ability: 35 Chance to gain Strength Up [2 turns] if a member of any team takes Bleed damage: Strength Up
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Team Sport (rank: 4)
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Passive Ability: 15% chance to gain 1 Strength Up [3 turns] if Cyborg is Buffed: Strength Up
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Perfect Aim (rank: 4)
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Passive Ability: Gain +100% Hit Chance: Hit Chance Up
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Indestructible (rank: 5)
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Passive Ability: Doomsday revives with 25% Health and 4 buffs [always] the first time he's killed in battle: Revive
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Focus (rank: 2)
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Purge 5 debuffs from Green Arrow gain 3 Affinity Ups [3 turns]: Affinity Up
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Peak Physical Form (rank: 4)
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Passive Ability: Gain +15% Turn Meter if Green Arrow deals damage without any debuffs on himself: Turn Meter Up, Invisibility
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Hard Light (rank: 4)
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Passive Ability: 10% chance to gain 1 Agility Up [3 turns] at end of each allies' turn if Green Lantern is Shielded: Agility Up, Strength Up
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We're the Bad Guys (rank: 4)
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Passive Ability: Gain 1 Strength Up [3 turns] if an enemy is dealt a Critical Hit: Strength Up
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Acrobatty (rank: 4)
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Passive Ability: Gain 5 Turn Meter and apply 1 Intelligence Down to an enemy if Harley evades: Turn Meter Up, Intelligence Down
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No Rest (rank: 4)
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Passive Ability: 30% chance to use Bird of Prey after killing an enemy: Crit Chance Up
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The Killing Joke (rank: 4)
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Passive Ability: Gain a Medium Heal if an enemy dies
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Heat Absorption (rank: 4)
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Passive Ability: Killer Frost heals for 10% max health when an enemy is Stunned: Intelligence Up
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Shadowmeld (rank: 4)
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Passive Ability: 20% chance to gain Invisibility [2 turns from the start of turn thus 1 effective turn] if Robin is Invisible at the beginning of his turn: Invisibility
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Nobody Likes a Bully (rank: 4)
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Passive Ability: 30% chance to gain 20% Turn Meter if another ally takes damage: Turn Meter Up
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Feed on Terror (rank: 4)
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Passive Ability: Gain a Heal if an enemy is Stunned or Enraged
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Shifter (rank: 4)
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Passive Ability: Gain Evasion Up when an enemy takes Bleed damage: Evasion Up
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Buried on a Sunday (rank: 5)
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20% chance to revive with 50% Health: Revive
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Mindless Brute (rank: 4)
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Passive Ability: Gain 2 Agility Ups [4 turns] if Solomon Grundy gets Enraged: Agility Up
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I'll Take The Hits (rank: 5)
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Team Leader 40% chance to use Kryptonian Physiology when an Ally is dealt a Critical Hit while Superman has no Debuffs: Damage Immunity
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Impervious (rank: 4)
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Passive Ability: Superman has a 25% chance to purge 1 Debuff from himself at the beginning of each turn
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Riposte (rank: 4)
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Passive Ability: 20% chance to use Double Strike on enemies that damage Wonder Woman
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